during the past 2 weeks, i have been experimenting with using neuroevolution to make the AI agents explore the grid, by keeping track of what grid cells the AI agent's raycasts hit, and giving them a score proportional to the ratio of total grid cell ... read more →
After my last reya-related devlog, i have made the decision to ditch training data entirely and use either: imitation reinforcement training or neuroevolution i have decided to use option 2 for now, although it may be limited for the complex task ... read more →
i am still in the first step of the project (not to say that it is minor, it arguably is 80% of the project), which is spatial memory. I had just began focusing my effort on it a few days ago, most of the last 2 weeks were focused on technical detail ... read more →
I have disappeared for about a month, largely because I was busy adjusting to another bloody school year, but also because I spent most of my free time reading dozens (I may have surpassed a hundred) of cutting-edge research papers on neuromorphic co ... read more →